Thâm Cūy Ni̋ēkēä (/ðɑ̂m/ /kʌ̄iː/ [last (final); last (previous)] [filter]) is a subtropical City located in the Silamapa Region of the Goblin Tribes.
The name Thâm Cūy Ni̋ēkēä is derived from the Goblin language, as Thâm Cūy Ni̋ēkēä was founded by Håhi Qoůwdi Natsie, who was culturaly Goblin.
Climate
Thâm Cūy Ni̋ēkēä has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 13°C (55°F). Thâm Cūy Ni̋ēkēä receives an average of 75 cm/y (29 in/y) of precipitation, most of which comes in the form of rain during the spring. Thâm Cūy Ni̋ēkēä covers an area of nearly 21 km2 (8 mi2), and an average elevation of 1676 m (5498 ft) above sea level.
Overview
Thâm Cūy Ni̋ēkēä was founded durring the late 13th century in fall of the year 1192, by Håhi Qoůwdi Natsie. The establishment of the new community went well, with no major obsticles durring construction.
Thâm Cūy Ni̋ēkēä was built using the conventions of Goblin durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Thâm Cūy Ni̋ēkēä is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Thâm Cūy Ni̋ēkēä is buildings are arranged within a network of broad cobblestone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. The city's timber-based walls have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.
Thâm Cūy Ni̋ēkēä has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Thâm Cūy Ni̋ēkēä ’s existence has dried up and the city is drifting down the stream of history as it dries up. Likely due to this, Thâm Cūy Ni̋ēkēä is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to have homes. One cannot help but wonder what Thâm Cūy Ni̋ēkēä was like during the glorydays.
Civic Infrastructure
Thâm Cūy Ni̋ēkēä possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Thâm Cūy Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Thâm Cūy Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Thâm Cūy Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Thâm Cūy Ni̋ēkēä's parks.
Thâm Cūy Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Thâm Cūy Ni̋ēkēä.
Thâm Cūy Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Thâm Cūy Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Thâm Cūy Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Thâm Cūy Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Thâm Cūy Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Thâm Cūy Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Thâm Cūy Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Thâm Cūy Ni̋ēkēä's public wards, blessings, and other arcane systems.
Thâm Cūy Ni̋ēkēä possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Thâm Cūy Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Thâm Cūy Ni̋ēkēä's natural decorations nor waterways.
Thâm Cūy Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Thâm Cūy Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Thâm Cūy Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Thâm Cūy Ni̋ēkēä's town hall was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
Due to the actions of local Kami, summer is recurring in Thâm Cūy Ni̋ēkēä.
The Oni, Ja Noi near Thâm Cūy Ni̋ēkēä are known to be more aggressive than normal.
Thâm Cūy Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Invocation energies of tier 2 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 9
Farmers: 13
Farm Laborer: 21
Hunters: 15
Milk Maids: 13
Ranchers: 6
Ranch Hands: 13
Shepherds: 13
Farmland: 20333 m2
Cattle and Similar Creatures: 1258
Poultry: 15099
Swine: 1006
Sheep: 50
Goats: 10
Horses, Mounts, and Beasts of Burden: 503
Craftsmen
Arms and Toolmakers: 10
Blacksmiths: 11
Bookbinders: 6
Buckle-makers: 6
Cabinetmakers: 11
Candlemakers: 15
Carpenters: 17
Clothmakers: 13
Coach and Harness Makers: 5
Coopers: 11
Copper, Brass, Tin, Zinc, and Lead Workers: 6
Copyists: 4
Cutlers: 4
Fabricworkers: 11
Farrier: 27
Furriers: 3
Glassworkers: 14
Gunsmiths: 10
Harness-Makers: 4
Hatters: 9
Hosiery Workers: 3
Jewelers: 5
Leatherwrights: 12
Locksmiths: 5
Matchstick makers: 8
Musical Instrument Makers: 7
Painters, Structures and Fixtures: 6
Paper Workers: 7
Plasterers: 6
Pursemakers: 8
Roofers: 5
Ropemakers: 5
Rugmakers: 4
Saddlers: 8
Scabbardmakers: 10
Scalemakers: 5
Scientific, Surgical, and Optical Instrument Makers: 3
Sculptors, Structures and Fixtures: 4
Shoemakers: 4
Soap and Tallow Workers: 18
Tailors: 30
Tanners: 6
Upholsterers: 7
Watchmakers: 6
Weavers: 15
Whitesmiths: 4
Merchants
Adventuring Goods Retellers: 3
Arcana Sellers: 3
Beer-Sellers: 6
Booksellers: 7
Butchers: 13
Chandlers: 13
Chicken Butchers: 13
Entrepreneurs: 5
Fine Clothiers: 11
Fishmongers: 13
Florists: 3
Potion Sellers: 8
Resellers: 21
Spice Merchants: 6
Wine-sellers: 9
Wheelwright: 7
Woodsellers: 4
Service workers
Bakers: 35
Barbers: 23
Coachmen: 6
Cooks: 25
Doctors: 10
Gamekeepers: 8
Grooms: 4
Hairdressers: 20
Healers: 14
Housekeepers: 13
Housemaids: 25
House Stewards: 14
Inns: 4
Laundry maids: 9
Maidservants: 16
Nursery Maids: 8
Pastrycooks: 17
Restaurateur: 20
Tavern Keepers: 18
Specialized Laborer
Ashworkers: 7
Bleachers: 4
Chemical Workers: 2
Coal Heavers: 10
In-Town Couriers: 11
Long Haul Couriers: 11
Dockyard Workers: 10
Gas Workers: 2
Hay Merchants: 4
Leech Collectors: 13
Millers: 10
Miners: 11
Oilmen and Polishers: 7
Postmen: 11
Pure Finder: 6
Skinners: 17
Sugar Refiners: 2
Tosher: 7
Warehousemen: 16
Watercarriers: 10
Watermen, Bargemen, etc.: 13
Skilled Laborers
Accountants: 6
Alchemist: 7
Clerk: 11
Dentists: 5
Educators: 15
Engineers: 7
Gardeners: 5
Mages: 3
Plumbers: 5
Pharmacist: 5
Professors: 2
Scientists: 3
Wizards: 2
Civil Servants
Adventurers: 4
Bankers: 7
Civil Clerks: 12
Civic Iudex: 5
Consultants: 3
Exorcist: 11
Fixers: 5
Kami Clerk: 9
Landlords: 9
Lawyers: 6
Legend Keepers: 8
Militia Officers: 31
Monks, Monastic: 16
Monks, Civic: 15
Historian, Oral: 10
Historian, Textual: 6
Policemen, Sheriffs, etc.: 10
Priests: 22
Rangers: 6
Rat Catchers: 7
Scholars: 7
Spiritualist: 8
Slayers: 2
Storytellers: 18
Military Officers: 16
Cottage Industries
Brewers: 15
Comfort Services: 17
Enchanters: 6
Herbalists: 5
Jaminators: 17
Needleworkers: 15
Potters: 8
Preserve Makers: 14
Quilters: 7
Seamsters: 29
Spinners: 16
Tinker: 5
Weaver: 12
Artists
Actors: 5
Architects: 1
Bards: 8
Costumers: 3
Dancers: 5
Drafters: 3
Engravers: 3
Fine Furniture Carpenters: 2
Glaziers: 5
Inlayers: 4
Musicians: 14
Painters, Art: 2
Playwrights: 5
Sculptors, Art: 4
Wood Carvers: 17
Writers: 17
Produce Industries
Butter Churners: 17
Canners: 13
Cheesmakers: 19
Ice Merchants: 2
Millers: 10
Picklers: 8
Smokers: 6
Stockmakers: 5
Tobacconists: 7
Tallowmakers: 11
1801 of Thâm Cūy Ni̋ēkēä's population work within a Foundational Occupation.
94 work in Agriculture
398 work as Craftsmen
145 work as Merchants
289 work as Service Workers
184 work as General Laborers
76 work as Skilled Laborers
253 work as Civil Servants
166 work in Cottage Industries
98 work as Artists
98 work in Produce Industries
3132 of Thâm Cūy Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 100 (2%) are noncontributers.
Points of Interest
Thâm Cūy Ni̋ēkēä produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.
POI
History
In time immemorial, reportedly some time during the early 2nd century a local hero by the name of spared the town from an attack. The recitation of the hero's story remains a popular tavern and fair tale.